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Update Terbaru Dota 2 Patch 7.07, Dueling fates Release Dota 2


Untuk keseimbangan Game Dota 2, Valve selalu memberikan Update/Release Terbaru nya, untuk kali ini Valve merilis Versi Patch 7.07< Dueling Fates.Tetapi Belum Di Jadwalkan In-game nya. Tetapi telah bisa melihat apa saja yng telah di rilis, serta perubahan-perubahan nya.

sama seperti update sebelum nya, di dalam game , kita mendapat kan Buff dan Nerf untuk Hero dan beberapa Item lain nya. namun ada juga beberapa Gameplay In-game  dan beberapa fitur juga terdapat perubahan. kali ini Valve juga akan memperkenal kan hero terbaru dan Rework untuk beberapa Hero lain nya. dalam update kali ini beberapa Menu Dotped.com yang bisa di simak adalah :
1.Hero Terbaru dari Valve
2.Perubahan MMR ( tidak lagi Berupa Angka)*Ranked Seasons
3.GamePlay In-Game (Perubahan Pada Kedua Lane)*Radiant-Dire
4.Nerf, Buff, dan Rework Hero, Dan beberapa Update lain nya untuk Balancing Game.

Berikut adalah  Update Terbaru Dota 2 Patch 7.07, Dueling fates Release Dota 2

-Hero Terbaru dari Valve


1.Hero Dota 2 Pangolier

 MELEE CARRY NUKER DISABLER DURABLE ESCAPE INITIATOR

Hero yang pertama ini bisa di prediksi sebagai Carry, dengan salah satu kalimat yang di utarakan valve pada update hero ini. yaitu "Tidak ada monster yang tidak akan dia bunuh. Tidak ada makhluk yang tidak akan dia rayu. Tidak ada tiran dia tidak akan melawan. Dan tidak ada yang kebal terhadap lidah peraknya"

untuk lebih mengenal siapa sang carry tersebut, simak di bawah ini abilities yang di miliki nya  :

SWASHBUCKLE
Bergerak berpindah tempat dan menyerang musuh dengan beberapa tusukan pedang, menghasilkan damage fisik serta efek modifier yang dimilikinya.


 SHIELS CRASH
Melompat ke atas dan menghantam tanah, menghasilkan damage ke hero di sekitarnya. Pangolier juga akan mendapatkan damage reduction sementara. Semakin banyak hero yang ia hantam, semakin besar reduction yang ia peroleh

 HEARTPIERCER
Serangan Pangolier berpeluang melambatkan gerakan musuh serta sepenuhnya mengabaikan/menghilangkan armor musuh setelah delay singkat.

ROLLING THUNDER
Menggelinding ke depan, menjadi magic immune serta menghasilkan damage dan stun ke lawan yang dilintasinya. Ketika menggelinding Pangolier bisa menggunakan Shield Crash untuk melompat melewati penghalang seperti tebing atau dinding.

2.Hero Dota 2 Dark Willow
RANGED SUPPORT NUKER DISABLER ESCAPE

Untuk Hero terbaru Kedua ini, Bergenre Support, dan magic damage. langsung saja kita cek Abilities yang di miliki sang hero support terbaru ini :

BRAMBLE MAZE
Menciptakan sebuah perangkap besar yang akan menghasilkan damage serta root ke lawan yang menginjaknya.
SHADOW REALM
Masuk ke dalam Shadow Realm dan tidak bisa ditarget oleh lawan. Serangan Dark Willow berikutnya akan mendapatkan bonus magic damage yang semakin kuat tergantung berapa lama ia tinggal di Shadow Realm. 

CURSED CROWN
Dark Willow mengutuk satu lawannya. Setelah delay empat detik, lawan yang menjadi target serta lawan di sekitarnya akan terkena stun.

 BEDLAM
Rekan Dark Willow, Jex, akan mengitari Dark Willow, menghasilkan damage ke lawan yang ia tabrak. Skill ini tidak bisa digunakan jika Terrorize sedang aktif.

TERRORIZE
Jex melesat ke area yang ditentukan. Lawan yang terkena Terrorize akan bergerak ke arah Fountain tim mereka. Skill ini tidak bisa digunakan jika Bedlam sedang aktif. 


-Perubahan MMR ( tidak lagi Berupa Angka)*Ranked Seasons


Pada saat ini Mmr yang kita kenal berupa angka, tetapi ini akan berubah ke depan nya, mmr bukan lah lagi berupa angka yang sekarang ini, tetapi akan berupa medali. untuk ke depan nya akan di berikan 7 medali dengan 7 Ranking yang berbeda juga. pada setiap medali akan di berikan 5 bintang, nah, untuk yang menaik kan MMR, maka harus memenuhkan 5 bintang di setiap medali.

Namun medali yang telah di dapatkan tidak lah permanen atau bisa saja berganti, medali akan berganti setiap 6 bulan. arti nya setiap 6 bulan medali kamu akan di kalibrasi ulang. seluruh pemain akan mendapatkan ranking baru di setiap musim nya. namun kita bisa melihat posisi atau ranking kita yang telah terdahulu.  system dari medali ini belum terlalu jelas,  untuk mendapatkan bintang di setiap medali nya. di hitung dari kemenangan atau bisa jadi di hitung dengan cara lain nya.sistem ranking baru ini akan dimulai dua minggu dari sekarang.

 -3.GamePlay In-Game (Perubahan Pada Kedua Lane)*Radiant-Dire

perubahan Gameplay ke depan nya juga akan berubah, berikut ulasan nya :

-Mid lane punya jumlah creep yang sama sejak awal permainan.
-Titik temu creep di side lane akan lebih dekat dengan ke tower safelane masing-masing tim (top untuk Dire, bottom untuk Radiant).
-Jika kamu melakukan deny, lawan hanya akan mendapatkan 25 persen XP (sebelumnya 70 persen).
-Lane creep yang mati dibunuh creep hutan akan dianggap dibunuh oleh lawan. Artinya hero lawan akan mendapatkan XP penuh kecuali kamu melakukan deny.
-Total XP dan gold untuk satu creepwave (berisi empat creep) naik sebanyak 30 XP (dari 210 menjadi 240) serta 24 gold, namun dengan distribusi yang berbeda.
-Creep hutan muncul sejak 1 menit pertandingan dimulai (sebelumnya 30 detik).
XP untuk membunuh hero level 1 hingga 5 berubah menjadi 30/60/90/120/150 (turun dari 100/120/140/160/180. 
-Draft All Pick sekarang dilakukan dengan urutan A-BB-AA-BB-AA-B.
-Semua pemain sekarang otomatis memulai permainan dengan satu TP Scroll. TP Scroll sendiri berada dalam cooldown ketika pertandingan dimulai.
-Shrine dalam base dihapus, digantikan dengan bangunan biasa.
-Roshan ketiga (mati yang ketiga kali nya ) akan memberikan sebuah item dengan efek Refresher Orb yang hanya bisa digunakan sekali.
-Perubahan pada atribut 
-Fitur baru Turbo Mode, yaitu game biasa yang lebih cepat dengan perolehan XP dan gold yang jauh lebih besar, tower yang lebih lemah, serta respawn time yang lebih singkat.
-Ancient Apparition mendapatkan remodel.
-Sekarang kamu bisa memberikan informasi spesifik melalui Ping yang kamu berikan berkat Ping Wheel.
-Panduan untuk hero di dalam game sekarang lebih mudah diakses.
-Ability Draft akan mendapatkan user interface baru serta beberapa fungsionalitas yang lebih baik dan fleksibel.
-Poor Man’s Shield dan Iron Talon dihapus dari permainan
-Bottle sekarang hanya bisa dibeli di Secret Shop (sebelumnya di base dan Side Shop)
Durasi Flutter (Butterfly) berkurang dari empat ke dua detik, namun tidak lagi mematikan evasion.
-Bloodstone tidak lagi memberikanheal ke rekan sekitar ketika kamu mati, namun dimulai dari 14 charge ketika pertama kali dibeli.
-Diffusal Blade tidak lagi memberikan dispel, namun dengan charge tidak terbatas (cooldown 15 detik).
-Beberapa item baru terlihat OP dan sangat efisien, terutama Meteor Hammer.

-Nerf, Buff, dan Rework Hero, Dan beberapa Update lain nya untuk Balancing Game.

Item Reworked
AETHER LENS:ITEM REWORKED
OLD:
Provides:
+220 Cast Range
+250 Mana
+100% Mana Regeneration
+6% Spell Amp 

NEW:
Provides:
+250 Cast Range
+450 Mana
+125% Mana Regeneration  


BATTLE FURY:RECIPE CHANGED
Battle Fury now requires a Demon Edge instead of Claymore + Broadsword (cost is 400 cheaper).
Attack damage reduced from 55 to 50
Cleave distance increased from 570 to 625
Cleave end radius increased from 300 to 330


BOOTS OF SPEED:
Boots of Speed movement speed reduced from +45 to +40


BOOTS OF TRAVEL:
Boots of Travel building prioritization range increased from 325 to 700


BLOODSTONE:RECIPE CHANGED
Bloodstone now requires Perseverance instead of Soul Ring + Recipe.
Initial charges increased from 12 to 14
No longer heals in an area around your hero upon death.


BUTTERFLY:
Flutter duration reduced from 4 to 2 seconds
Flutter no longer disables evasion


DESOLATOR:
Desolator armor reduction reduced from -7 to -6


DIFFUSAL BLADE:ITEM REWORKED
No longer dispels
No longer has charge limits
No longer upgradeable
Cooldown increased to 15 seconds


DRUMS OF ENDURANCE:
Active bonus attack speed increased from 25 to 35


ETHEREAL BLADE:
Projectile speed increased from 1200 to 1275


SKADI:
No longer requires an Orb of Venom


FORCE STAFF:
Cooldown increased from 20 to 23


GLIMMER CAPE:
Glimmer Cape can no longer be disassembled.


HURRICANE PIKE:
Hurricane Pike now requires a Wraith Band instead of a 500 gold recipe.


IRON TALON:ITEM REMOVED
Iron Talon has been removed from the game.


JAVELIN:
Now provides 25% Accuracy
Cost reduced from 1500 to 1100
No longer grants +10 Damage
Accuracy proc now deals 100 magical damage (displayed overhead)


BASHER:
Recipe cost increased from 750 to 1150
No longer grants +10 Damage
Bashes cannot be evaded
Damage proc increased from 85 to 100 (displayed overhead)


ABYSSAL BLADE:
No longer grants +10 Damage
Bashes cannot be evaded
Damage proc increased from 85 to 100 (displayed overhead)


MONKEY KING BAR:ITEM REWORKED
OLD:
Requires:
Demon Edge (2200)
2x Javelin (3000)
Total: 5200

Provides:
+66 Damage
+True Strike
+35% chance to proc 160 magic damage and ministun for 0.01

NEW:
Requires:
Hyper Stone (2000)
2x Javelin (2200)
Total: 4200

Provides:
+60 Attack Speed
+75% Accuracy + 60 Pure damage proc (the attack that procs the accuracy also procs the pure damage, pierces Spell Immunity)  


LINKEN'S SPHERE:
Cannot manually target self with Linken's Sphere


MAGIC WAND:RECIPE CHANGED
OLD:
Requires:
Magic Stick (200)
2x Ironwood Branch (100)
Circlet (165)
Total: 465

Provides:
+4 All Stats

NEW:
Requires:
Magic Stick (200)
2x Ironwood Branch (100)
Enchanted Mango (100)
Total: 400

Provides:
+2 All Stats
+1.5 HP Regen  


NECRONOMICON:ITEM REWORKED
Removed Mana Burn from Archer
Level 3 Archer now gains Purge (Slow + Dispel, targets enemies only). Cooldown: 15
OLD:
Requires:
Staff of Wizardry (1000)
Belt of Strength (450)
Recipe (1200)

Provides:
+8/12/16 Strength
+15/21/24 Intelligence

NEW:
Requires:
2x Sage's Mask (650)
Belt of Strength (550)
Recipe (1300)

Provides:
+10/15/20 Strength
+100/125/150% Mana Regen  


POOR MAN'S SHIELD:ITEM REMOVED
Poor Man's Shield has been removed from the game.


ORB OF VENOM:
Damage over time no longer dispels consumables or disables Blink (behaves like Poison Sting)


PIPE OF INSIGHT:
Barrier active can now affect buildings.


RING OF REGEN:
Cost reduced from 325 to 300


SATANIC:RECIPE CHANGED
Now requires Claymore instead of Mithril Hammer


SENTRY WARDS:
Sentry wards no longer automatically appear in front of Observer Wards when buying the item.


SILVER EDGE:
No longer applies enemy damage reduction
Movement speed bonus increased from 20% to 25%


 SMOKE:
Stock cooldown reduced from 11 minutes to 10 minutes


SOLAR CREST:
Accuracy increased from 35% to 40%


SOUL RING:ITEM REWORKED
OLD:
Requires:
Sage's Mask (325)
Ring of Regen (325)
Enchanted Mango (100)
Total: 750

Provides:
+3 Health Regen
+50% Mana Regen

Sacrifice CD: 30

NEW:
Requires:
Ring of Regen (300)
2x Gauntlets of Strength (270)
Recipe (185)
Total: 755

Provides:
+6 Strength
+2 Health Regen

Sacrifice CD: 25 


STOUT SHIELD:
Damage Block increased from16/8 to 18/9


URN OF SHADOWS:
Urn of Shadows damage type changed from pure to magical
Urn Shadows damage increased from 150 to 200


VLADMIR'S OFFERING:
Vladmir's Aura now stacks with Ring of Aquila/Ring of Basilius.


METEOR HAMMER:NEW ITEM
Requires:
Ogre Axe (1000)
Staff of Wizardry (1000)
Ring of Regen (300)
Sage's Mask (325)
Total: 2625

Provides:
+12 Strength
+12 Intelligence
+4 HP Regen
+1.5 Mana Regen

Active:
Channeling, 3 seconds. Summons a Meteor that strikes a 300 AoE and stuns for 1.75 seconds. Applies a 6 second debuff that deals 60 damage per second to structures (115 to non-structures). Cast Range: 600 , CD: 40, Mana cost: 125. You have vision over the impact area for the channel duration. Meteor impact destroys trees. Meteor takes 0.5 seconds to land. 


AEON DISK:NEW ITEM
Requires:
Vitality Booster (1100)
Energy Booster (900)
Recipe (1750)
Total: 3750

Provides:
+250 Health
+250 Mana
+25% Status Resistance (Reduces the duration of effects like silence/stun/disarm/root/fear/etc. For DPS debuffs with slows, it instead just reduces the slow values, leaving the damage amount unaffected)

Passive:
Whenever you take damage and are below 80% health, you apply a strong dispel on your hero and you gain a 2.5 second buff that reduces all incoming and outgoing damage to zero. Cooldown: 100. Only triggers on player-based damage. 


 SPIRIT VESSEL:NEW ITEM
Requires:
Urn of Shadows (875)
Vitality Booster (1100)
Wind Lace (250)
Recipe (600)
Total Cost: 2825

Provides:
+250 Health
+30 Movement Speed
+2 All Stats
+2 Armor
+1 Mana regeneration

Active:
In addition to urn behavior, casting on an enemy target now reduces enemy HP regen and heals by 70%, and drains 3% of the target's current health per second. Casting on an allied target now amplifies HP regen and heals by 20%, and increases the target's health by 1% of their current health per second.
 


NULLIFIER:NEW ITEM
Requires:
Sacred Relic (3800)
Helm of Iron Will (900)
Total Cost: 4700

Provides:
+65 Damage
+5 Armor
+5 HP Regen

Active:
Dispels the target and mutes them for 5 seconds. Anytime the muted target is attacked, it will be slowed by 100% for 0.4 seconds. Applies slow on projectile impact. Cooldown: 14, Mana cost: 100, Cast Range: 600, Projectile Speed: 1200.
 

KAYA:NEW ITEM
Requires:
Staff of Wizardry (1000)
Robe of the Magi (450)
Recipe (500)
Total: 1950

Provides:
+16 Intelligence
+10% Spell Amp
+10% Mana cost & Manaloss Reduction (affects things like manaburn, manabreak, etc)
Note: Multiple instances don't stack  



HERO REWORKED

ABADDON:
Level 10: +25 Movement Speed OR +20% XP Gain
Level 15: +6 Armor OR +50 Mist Coil Heal/Damage
Level 20: +15% Cooldown Reduction OR +90 Damage
Level 25: +250 Aphotic Shield Health OR +25% Curse of Avernus Slow

ALCHEMIST:
Level 10: +25 Attack Speed OR +5 Armor
Level 15: +50 Damage OR +250 Health
Level 20: +25% Cleave OR +200 Unstable Concoction Damage
Level 25: -8s Unstable Concoction Cooldown OR -0.2 Chemical Rage Base Attack Time

ANCIENT APPARITION:
Chilling Touch duration rescaled from 30 to 20/24/28/32
Chilling Touch no longer reduces allies attack speed.
Chilling Touch magic damage reduced from 50/60/70/80 to 30/45/60/75
Chilling Touch now applies a stacking 30% slow for 0.3 seconds.
Level 10: +60 Gold/Min OR +10% Spell Amplification
Level 15: +20 Health Regen OR -1.5s Ice Vortex Cooldown
Level 20: +80 Chilling Touch Damage OR +8% Ice Vortex Slow/Resistance
Level 25: +4% Ice Blast Kill Threshold OR +4 Charges of Cold Feet

ANTI-MAGE:
Level 10: +175 Health OR +20 Attack Speed
Level 15: -1s Blink Cooldown OR Blink Uncontrollable Illusion
Level 20: +300 Blink Cast Range OR +10 All Stats
Level 25: -50s Mana Void Cooldown OR +30% Spell Shield

ARC WARDEN:
Level 10: +25 Attack Speed OR +5 Armor
Level 15: +2s Flux Duration OR +350 Health
Level 20: +100 Attack Range OR +10% Cooldown Reduction
Level 25: +30% Lifesteal OR +350 Spark Wraith Damage

AXE:
Level 10: +8 Strength OR +40 Attack Speed
Level 15: +3 Mana Regen OR +30 Movement Speed
Level 20: +20 Health Regen OR Attacks Proc Counter Helix
Level 25: +100 Berserker's Call AoE OR +120 Battle Hunger DPS

BANE:
Bane can attack nightmared units without waking them.
All cast points reduced from 0.5 to 0.4
Nightmare no longer deals 20 damage per second.
Level 10: Enfeeble Steals Damage OR +6 Armor
Level 15: +150 Cast Range OR +40% XP Gain
Level 20: +100 Enfeeble Damage Reduction OR +75 Movement Speed
Level 25: +7s Fiend's Grip Duration OR +250 Brain Sap Damage/Heal

BATRIDER:
Flamebreak projectile now visually flies on an arc.
Level 10: +5 Armor OR +6% Spell Amplification
Level 15: +300 Health OR +2s Flamebreak Burn Duration
Level 20: +50 Movement Speed OR +15% Cooldown Reduction
Level 25: +8s Firefly Duration OR -13s Flamebreak Cooldown

BEASTMASTER:HERO REWORKED
Wild Axes reworked:
Wild Axes spread distance (how far the axes are from each other at mid distance) increased from 353 to 450
Wild Axes hit radius increased from 140 to 175
Wild Axes mana cost reduced from 105/110/115/120 to 60/65/70/75
Wild Axes damage reduced from 70/100/130/160 to 40/70/100/130
Wild Axes cooldown reduced from 13 to 8
Wild Axes now places a stacking debuff on affected units. Amplifies all damage the target takes from Beastmaster or his units by 6/8/10/12% for each axe hit. Debuff lasts 10 seconds.
Primal Roar now causes Beastmaster and all his units to gain 30% movement speed for 3 seconds.
Reworked Call of the Wild. It is now a single ability.
Beasts last 60 seconds. Cooldown: 60, Mana cost: 50/60/70/80
Level 1: Boar Level 1
Level 2: Boar Level 2
Level 3: Boar Level 3 + Hawk
Level 4: Boar Level 4 + Hawk + Random Neutral
Boar HP: 275/350/425/500
Boar Attack Damage: 20/30/40/50 (rescaled from 10/25/40/55)
Boar Slow: 10/20/30/40%
Boar Slow Duration: 3
Hawk no longer becomes invisible.
Hawk HP: 350 (increased from 40/60/80/100)
Hawk Armor: 5
Hawk Speed: 450
Hawk Night Sight: 1000
Hawk Day Sight: 1000
Neutral: Will select a random neutral from the following list (Alpha Wolf, Hellbear Smasher, Satyr Tormenter, Centaur Conqueror, Dark Troll Summoner)
Level 10: +30 Movement Speed OR +25% XP Gain
Level 15: +40 Boar Damage OR +7 Armor
Level 20: +500 Health OR +120 Wild Axes Damage
Level 25: +2 Hawks OR +40 Inner Beast Attack Speed

BLOODSEEKER:
Rupture cast range reduced from 1000 to 800
Level 10: +25 Attack Speed OR +4 Armor
Level 15: +300 Health OR +75 Bloodrite Damage
Level 20: +25% Lifesteal OR +14% Rupture Damage
Level 25: -6s Blood Rite Cooldown OR +20 Thirst

BOUNTY HUNTER:
Track can now be alt-clicked to alert your team to how much gold the target has (this information is already available in the track debuff tooltip).
Level 10: +30 Movement Speed OR +25% XP Gain
Level 15: +50 Attack Speed OR +350 Health
Level 20: +75 Shuriken Toss Damage OR +125% Jinada Critical Strike
Level 25: +50% Evasion OR 300 Track Gold (affects self and allies)

BREWMASTER:
Level 10: +200 Health OR +30 Damage
Level 15: +3s Thunder Clap Slow OR +20% Magic Resistance
Level 20: +100 Attack Speed OR +1500 Primal Split Health
Level 25: -65s Primal Split Cooldown OR +15% Drunken Brawler

BRISTLEBACK:
Level 10: +2 Mana Regen OR +20 Movement Speed
Level 15: +6 Max Goo Stacks OR +250 Health
Level 20: +25 Quill Stack Damage OR +20 Health Regen
Level 25: +15% Spell Lifesteal OR +20 Warpath Damage Per Stack

BROODMOTHER:HERO REWORKED
Spin Web no longer grants invisibility
Spin Web pathing/speed buff is no longer removed when taking damage
Movement speed reduced from 290 to 270
Spiderling HP reduced from 450 to 250
Spiderlite HP reduced from 175 to 100
Spiders now have 50% magic resistance.
Spiders armor increased by 8
Spiders HP regen increased from 0.5 to 2
Spin Web charges increased from 1/2/3/4 to 2/4/6/8 (matches amount you can place)
Level 10: +60 Spawn Spiderling Damage OR +200 Health
Level 15: +35% XP Gain OR +20% Cooldown Reduction
Level 20: +60 Attack Speed OR +20 Spiders Attack Damage
Level 25: +75 Insatiable Hunger Damage/Lifesteal OR +350 Spiders Health

CENTAUR WARRUNNER:
Level 10: +10% Evasion OR +10% Magic Resistance
Level 15: +75 Damage OR +15% Return Strength Damage
Level 20: +250 Double Edge Damage OR +20 Strength
Level 25: +1.5s Hoof Stomp Duration OR Gains Return Aura

CHAOS KNIGHT:
Level 10: +20 Movement Speed OR +5 All Stats
Level 15: +15 Strength OR 12% Cooldown Reduction
Level 20: 150 Gold/Min OR Reality Rift Pierces Spell Immunity
Level 25: -7 Reality Rift Armor Reduction OR +2 Max Chaos Bolt Duration

CHEN:
Attack range increased from 600 to 650
Removed Test of Faith (Teleport)
Holy Persuasion can be cast on allied units to send them home after a 6/5/4/3 second delay and on yourself to teleport your creeps to you.
Holy Persuasion mana cost rescaled from 100 to 100/110/120/130
Test of Faith can now target allies, healing for half of the damage values. Always applies max values to yourself.
Test of Faith mana cost rescaled from 90/100/110/120 to 60/80/100/120
Level 10: +20% XP Gain OR +125 Cast Range
Level 15: +7 Armor OR -10 Test of Faith Cooldown
Level 20: +180 Gold/Min OR +1000 Creep Min Health
Level 25: +4 Holy Persuasion Max Count OR +400 Hand of God Heal

CLINKZ:
Agility growth reduced from 3.3 to 2.6
Death Pact HP reduced from 50/70/90 to 40/60/80%
Death Pact damage reduced from 5/7/9% to 4/6/8%
Reworked Strafe. Now gives you +80/140/200/260 Attack Speed for 3 seconds. During this time you will automatically dodge up to 3 projectiles (ranged attacks or spells), stepping to the side slightly upon impact. Strafe ends if you lose the 3 stacks. CD: 45/35/25/15.
Level 10: +12% Magic Resistance OR +5 Armor
Level 15: +15% Evasion OR +30 Searing Arrows Damage
Level 20: +100 Attack Range OR +20 Health Regen
Level 25: +4s Strafe Stacks/DurationOR Searing Arrows Multishot (Fires Searing Arrows on a random nearby target)

CLOCKWERK:
Level 10: +25 Movement Speed OR +5 Armor
Level 15: +15 Strength OR +30 Battery Assault Damage
Level 20: +20% Magic Resistance OR +125 Rocket Flare Damage
Level 25: -0.3s Battery Assault Interval OR Rocket Flare True Sight (affects wards as well)

CRYSTAL MAIDEN:
Level 10: +200 Health OR +100 Cast Range
Level 15: +14% Mana cost/Manaloss Reduction Aura OR +90 Gold/Min
Level 20: +60 Freezing Field Damage OR +250 Attack Speed
Level 25: +300 Crystal Nova Damage OR +1.5s Frostbite Duration

DARK SEER:
Level 10: +12% Evasion OR +90 Damage
Level 15: +12 HP Regen OR +75 Vacuum AoE
Level 20: 300 AoE Surge OR +15% Cooldown Reduction
Level 25: Parallel Wall OR +150 Ion Shell Damage

DAZZLE:
Reworked Poison Touch. Targets a unit and releases a poison that splashes on nearby targets (like Ethershock targeting). Applies a DPS and a slow to the targeted enemies. Anytime a poisoned target gets attacked, the debuff duration gets refreshed. Deals 10/20/30/40 DPS and slows for 14/16/18/20%. Lasts 4/5/6/7 seconds. Affects up to 4/5/6/7 targets. Cooldown: 35/30/25/20. Mana cost: 80. Cast Range: 600/700/800/900. Physical damage type. Gets refreshed by the same target rules as Blink (player-controlled units and Roshan).
Level 10: +60 Damage OR +175 Health
Level 15: +125 Cast Range OR +20 Shadow Wave Heal/Damage
Level 20: +50 Movement Speed OR +30 Poison Touch DPS
Level 25: -4s Shadow Wave Cooldown OR +0.5 Weave Armor Per Second

DEATH PROPHET:
Level 10: +12% Magic Resistance OR +50 Damage
Level 15: +150 Cast Range OR +1% Max Health Spirit Siphon
Level 20: +500 Health OR -2s Crypt Swarm Cooldown
Level 25: +8 Exorcism Spirits OR Exorcism Grants Haste

DISRUPTOR:
Level 10: +200 Health OR +40 Thunder Strike Damage
Level 15: +150 Cast Range OR -3s Kinetic Field Cooldown
Level 20: +180 Gold/Min OR +4 Thunder Strike Hits
Level 25: -10s Glimpse Cooldown OR +4s Kinetic Field Duration

DOOM:
Level 10: +10 Scorched Earth Damage/Heal OR +25 Movement Speed
Level 15: +20% Evasion OR +150 Devour Bonus Gold
Level 20: +40 Doom DPS OR Devour Targets Ancients
Level 25: +3% Infernal Blade Damage OR +100% Cleave

DRAGON KNIGHT:
Breathe Fire now reduces total attack damage and not just base damage.
Breathe Fire attack damage reduction reduced from 35% to 25%
Breathe Fire cast point increased from 0 to 0.2
Breathe Fire distance increased from 650 to 750
Level 10: +2 Mana Regen OR +30 Attack Speed
Level 15: +300 Health OR +40% XP Gain
Level 20: 2x Dragon Blood HP Regen/Armor OR +150 Gold/Min
Level 25: +40 Strength OR +1.75s Dragon Tail Stun Duration

DROW RANGER:
Added a visual effect on creeps when Precision Aura is cast
Level 10: +5 All Stats OR +20 Movement Speed
Level 15: +25 Attack Speed OR +300 Gust Distance/Knockback
Level 20: +1.5s Gust Duration OR +20 Marksmanship Agility
Level 25: 50% Cooldown Reduction OR +20% Precision Aura

EARTH SPIRIT:
Level 10: +10 Intelligence OR +40 Damage
Level 15: +7 Armor OR +200 Rolling Boulder Damage
Level 20: +150 Gold/Min OR +15% Spell Amplification
Level 25: +1s Boulder Smash Stun Duration OR Geomagnetic Grip Targets Allies

EARTHSHAKER:
Echo Slam initial damage removed
Echo Slam Echo Damage increased from 40/55/70 to 60/85/110
Echo Slam bounces twice off of non-illusion heroes
Level 10: +250 Mana OR +30 Damage
Level 15: +7 armor OR +30 Movement Speed
Level 20: +50 Echo Damage OR +400 Fissure Range
Level 25: -2s Enchant Totem Cooldown OR +50% Magic Resistance

ELDER TITAN:
Echo Stomp now wakes up if the target takes more than 50/100/150/200 cumulative damage (no longer has exception for player owned damage source or not).
Added visual effects for Natural Order
Level 10: +200 Health OR +25 Movement Speed
Level 15: +30 Astral Spirit Hero Attack OR +15% Magic Resistance
Level 20: +70 Attack Speed OR +100 Echo Stomp Damage
Level 25: -75s Earth Splitter Cooldown OR +100% Lifesteal

EMBER SPIRIT:
Level 10: +150 Flame Guard Absorption OR +20 Damage
Level 15: +30 Flame Guard DPS OR +1s Searing Chains Duration
Level 20: +10% Spell Amplification OR True Strike
Level 25: 2 Sleight of Fist Charges OR -25s Remnant Charge Replenish

ENCHANTRESS:
Enchant now removes positive buffs on enemy heroes.
Level 10: +15% Magic Resistance OR +25 Movement Speed
Level 15: +50 Damage OR +8 Nature's Attendants Wisps
Level 20: Enchant Affects Ancients OR +100 Untouchable Slow
Level 25: +25 Nature's Attendants Heal OR +8% Impetus Damage

ENIGMA:
Level 10: +15% Magic Resistance OR +25 Movement Speed
Level 15: +120 Gold/Min OR +15% Cooldown Reduction
Level 20: +400 Health OR +70 Eidolon Damage
Level 25: +4 Malefice Instances OR +8 Demonic Conversion Eidolons

FACELESS VOID:
Level 10: +8 Strength OR +20 Damage
Level 15: +100 Time Lock Damage OR +300 Health
Level 20: +500 Timewalk Cast Range OR +40 Attack Speed
Level 25: +25% Backtrack OR +175 Chronosphere AoE

GYROCOPTER:
Removed Homing Missile cast point
Homing Missile will find a new target if its primary target dies. Prioritizes heroes.
Homing Missile speed increased from 340 to 500
Homing Missile launch delay increased from 2 to 3 seconds
Homing Missile now does a fixed amount of damage, rescaled from a max of 125/250/375/500 to a fixed 100/175/250/325
Homing Missile hits to destroy from 3/3/4/5 to 3/3/4/4
Level 10: +25 Damage OR +200 Health
Level 15: +3 Flak Cannon Attacks OR +11 Rocket Barrage Damage
Level 20: +50 Movement Speed OR -25s Call Down Cooldown
Level 25: Global Call Down OR 3 Homing Missile Charges

HUSKAR:
Level 10: +20 Damage OR +175 Health
Level 15: +15% Lifesteal OR +10 Burning Spears DPS
Level 20: +15 Strength OR +400 Life Break Cast Range
Level 25: +125 Attack Range OR 0s Inner Vitality Cooldown

INVOKER:
Level 10: +30 Chaos Meteor Damage OR +0.3s Tornado Duration
Level 15: +1.5s Cold Snap Duration OR +1 Forged Spirit Summoned
Level 20: +35 Alacrity Damage/Speed OR Cataclysm (Launched when Sun Strike is doubled tapped. Puts it on a 90 second cooldown. Creates 2 visible Sun Strikes within 175-250 range of each enemy hero)
Level 25: AoE Deafening Blast OR -16s Tornado Cooldown

IO:
Relocate cooldown increased from 100/80/60 to 120/100/80
Max Spirits range reduced from 875 to 700
Level 10: +400 Spirits Max Range OR +60 Damage
Level 15: Tether Grants Scepter Bonus OR +90 Spirits Damage
Level 20: +150 Gold/Min OR Attack Tethered Ally's Target
Level 25: +50 Health Regen OR Tether Stuns

JAKIRO:
Dual Breath cast point reduced from 0.65 to 0.55
Macropyre cast point reduced from 0.65 to 0.55
Level 10: +8% Spell Amplification OR +25% XP Gain
Level 15: +250 Attack Range OR +40 Dual Breath Damage
Level 20: -60 Liquid Fire Attack Speed OR +150 Gold/Min
Level 25: +1.25s Ice Path Duration OR Macropyre Pure and Pierces Immunity

JUGGERNAUT:
Juggernaut is no longer silenced while using Blade Fury (but still cannot cast Omnislash; can cast ward).
Level 10: +5 All Stats OR +20 Movement Speed
Level 15: +1s Blade Fury Duration OR +25 Attack Speed
Level 20: +10 Armor OR +100 Blade Fury DPS
Level 25: +600 Health OR +5 Omnislash Strikes

KEEPER OF THE LIGHT:
Mana Leak cast range reduced from 550/700/850/1000 to 400/500/600/700
Level 10: +25 Movement Speed OR +8% Spell Lifesteal
Level 15: +40% XP Gain OR +350 Cast Range
Level 20: +300 Chakra Magic Mana OR +40% Magic Resistance
Level 25: +200 Illuminate Damage/Heal OR +2s Mana Leak Stun

KUNKKA:
Kunkka is no longer restricted from using Quelling Blade.
Level 10: +40 Damage OR +6 Armor
Level 15: +10 Health Regen OR +120 Torrent Damage
Level 20: +100 Torrent AoE OR +25 Strength
Level 25: Ghost Ship Fleet OR +50% Tidebringer Cleave

LEGION COMMANDER:
Level 10: +25% XP Gain OR +8 Strength
Level 15: +30 Attack Speed OR +50 Overwhelming Odds Hero Damage
Level 20: +60 Movement Speed OR +10% Moment Proc Chance
Level 25: +40 Duel Damage Bonus OR -10s Press The Attack Cooldown

LESHRAC:
Level 10: +5 Armor OR +250 Mana
Level 15: +15 Strength OR +40 Movement Speed
Level 20: +25% Evasion OR +50 Pulse Nova Damage
Level 25: +50 Diabolic Edict Explostions OR +3s Lightning Storm Slow Duration

LICH:
Chainfrost is now reflected on initial projectile impact, rather than on cast time.
Ice Armor slow rescaled from 24/26/28/30% to 8/16/24/32%
Level 10: +175 Health OR +25 Movement Speed
Level 15: +120 Damage OR -4s Frost Blast Cooldown
Level 20: +120 Gold/Min OR +175 Cast Range
Level 25: Attacks Apply 30% MS/AS Slow OR Ice Armor Provides +30 HP Regen

LIFESTEALER:
Level 10: +20 Attack Speed OR +200 Health
Level 15: +30 Damage OR +35 Movement Speed
Level 20: +20% Evasion OR +50% Open Wounds Heal
Level 25: +2s Rage Duration OR +2% Feast

LINA:
Level 10: +100 Cast Range OR +25 Damage
Level 15: +300 Health OR +140 Light Strike Array Damage
Level 20: +10% Spell Amplification OR +25/2% Fiery Soul Per Stack
Level 25: +175 Attack Range OR -6s Dragon Slave Cooldown

LION:
Level 10: +75 Cast Range OR +75 Damage
Level 15: +200 Finger of Death Damage OR +90 Gold/Min
Level 20: +500 Health OR +2 Mana Drain Multi Target
Level 25: +1000 Earth Spike Range OR +325 AoE Hex

LONE DRUID:
Battle Cry cooldown reduced from 60 to 45
Battle Cry duration reduced from 6 to 5
Level 10: +175 Attack Range OR +250 Health
Level 15: -8s Savage Roar Cooldown OR +10 Spirit Bear Armor
Level 20: +40 Rabid Attack Speed OR -25s Battle Cry Cooldown
Level 25: 0 Entangle Cooldown OR Battle Cry Grants Spell Immunity

LUNA:
Level 10: +20 Attack Speed OR +150 Cast Range
Level 15: -2s Lucent Beam CD OR +24 Luna Blessing Damage
Level 20: +10 All Stats OR +100 Lucent Beam Damage
Level 25: +25% Lifesteal OR +0.25s Eclipse Lucent Ministun

LYCAN:
Fixed Break not disabling Feral Impulse
Level 10: +5 Armor OR +20 Damage
Level 15: +8 Feral HP Regen OR +12% Cooldown Reduction
Level 20: +8s Shapeshift Duration OR +16% Feral Impulse Damage
Level 25: +3 Wolves Summoned OR +600 Howl Hero Health

MAGNUS:
Shockwave Scepter speed increased from 1575 to 1700
Level 10: +25 Attack Speed OR +200 Health
Level 15: +15 Strength OR +75 Shockwave Damage
Level 20: +12 Armor OR +500 Skewer Range
Level 25: +20% Empower Damage/Cleave OR +0.75s Reverse Polarity

MEDUSA:
Stone Gaze slow no longer continues to affect targets after they turn away from Medusa.
Stone Gaze can now be reapplied after it wears off if the target continues to face Medusa (timer on facing direction is reset after a Stone debuff is over).
Split Shot is now a passive.
Split Shot projectiles rescaled from 1/2/3/4 to 3
Split Shot rescaled from -20% damage to -65/50/35/20%
Split Shot no longer reduces damage for the primary target.
Split Shot range now uses your attack range +100, rather than a fixed 700.
Split Shot does not fire when attacking allied units.
Level 10: +25 Damage OR +10% Evasion
Level 15: +30 Attack Speed OR +10% Mystic Snake Mana Steal
Level 20: +800 Mana OR +2s Stone Gaze Duration
Level 25: +7 Split Shot Targets OR Split Shot Uses Modifiers

MEEPO:
Level 10: +10% Lifesteal OR +30 Movement Speed
Level 15: +10 Strength OR +40 Poof Damage
Level 20: +40 Damage OR +15% Evasion
Level 25: +700 Health OR -4s Poof Cooldown

MIRANA:
Reworked Leap. Has 3 charges. Leaps a distance of 550 per charge. Grants you movement and attack speed for 2 seconds. Replenish Time: 60/50/40/30. Mana cost: 40. Movement Speed: 8/16/24/32%. Attack Speed: 25/50/75/100. Leap bonus affects only Mirana.
Level 10: +200 Health OR +20 Damage
Level 15: -5s Sacred Arrow Cooldown OR +100 Leap Attack Speed
Level 20: +12% Spell Amp OR +25 Mana Break
Level 25: +2 Multishot Sacred Arrows OR -70 Moonlight Shadow Cooldown

MONKEY KING:
Base damage reduced by 3
Jingu Mastery bonus damage rescaled from 75/100/125/150 to 60/90/120/150
Monkey King no longer destroys trees he is standing on during Scepter Stampede.
Level 10: +150 Tree Dance Vision AoE OR +20 Attack Speed
Level 15: +300 Tree Dance Cast Range OR +75 Jingu Mastery Damage
Level 20: +50% Boundless Strike Damage OR +300 Primal Spring Damage
Level 25: +100 Armor Wukong's Command OR +1 Wukong Command Ring

MORPHLING:HERO REWORKED
Reduced base Intelligence from 17 to 13
Renamed Morph to Attribute Shift
Attribute Shift rate rescaled from 2/4/8/16 to 1/4/10/25
Attribute Shift now costs no mana.
Adaptive Strike is now two abilities, one that deals damage based on Agility and one that stuns/knocks back based on Strength. When one is cast, the other goes into cooldown for 3 seconds.
Adaptive Strike (Strength) stun duration rescaled from 1.25/2.25/3.25/4.25 to 1.5/2/2.5/3.0
Adaptive Strike (Strength) knockback increased from max 300 to 500
Removed Morphling's Scepter
Replaced Replicate with a new ultimate: Morph. Changes your hero to match the target enemy. Copies the target's visual model, basic abilities, base movement speed, attack range, and attributes. Applies a soft dispel on transformation. If you die during this, Morphling dies. You can exit the morphed form anytime. Lasts 30 seconds. CD: 160/100/40. Cast Range: 600. Mana cost: 75/100/125.
Level 10: +10 Agility OR +20 Movement Speed
Level 15: Waveform Attacks Targets OR +30 Attack Speed
Level 20: -25s Morph Cooldown OR Morph Targets Allies
Level 25: +800 Waveform Range OR +2 Multishot Adaptive Strike

NAGA SIREN:
Ensnare mana cost rescaled from 100 to 70/80/90/100
Level 10: +175 Health OR +25 Movement Speed
Level 15: +15 Agility OR +14 Strength
Level 20: +1 Mirror Image Illusion OR -5s Ensnare Cooldown
Level 25: -6 Rip Tide Armor OR +30% Evasion

NATURE'S PROPHET:
Level 10: +30 Damage OR +30 Movement Speed
Level 15: +4 Treants Summoned OR +8 Armor
Level 20: +40 Attack Speed OR -4s Sprout Cooldown
Level 25: Removed Teleportation Cooldown OR 2x Treant HP/Damage

NECROPHOS:
Ghost Shroud slow reduced from 12/20/28/36 to 6/12/18/24
Ghost Shroud bonus magic damage taken increased from 25% to 30%
Heartstopper Aura range reduced from 900 to 700
Heartstopper Aura rescaled from 0.6/1.0/1.4/1.8 to 0.5/1.0/1.5/2.0
Reaper's Scythe cooldown increased from 100 to 120
Reaper's Scythe mana cost from 175/340/500 to 200/350/500
Level 10: +10 Strength OR +40 Damage
Level 15: +30 Movement Speed OR +300 Health
Level 20: +20% Magic Resistance OR +80 Attack Speed
Level 25: -1.5s Death Pulse Cooldown OR +0.6 Heartstopper Aura

NIGHT STALKER:
Daytime vision reduced from 1200 to 800
Level 10: +200 Mana OR +200 Health
Level 15: +15 Strength OR +150 Cast Range
Level 20: +50 Movement Speed OR +50 Damage
Level 25: -8s Crippling Fear Cooldown OR +140 Hunter In The Night Attack Speed

NYX ASSASSIN:
Spiked Carapace damage return mechanics now work like Blademail (still returns only once per enemy, does not stun the Spell Immune).
Level 10: +60 Gold/Min OR +6% Spell Amplification
Level 15: +325 Health OR +35 Movement Speed
Level 20: +75% Spiked Carapace Damage OR +175 Impale Damage
Level 25: +100 Agility OR Vendetta Unobstructed Pathing

OGRE MAGI:
Level 10: +100 Cast Range OR +60 Gold/Min
Level 15: +300 Health OR +90 Damage
Level 20: +40 Bloodlust Attack Speed OR +30 Strength
Level 25: +90 Movement Speed OR +275 Fireblast Damage

OMNIKNIGHT:
Guardian Angel cast point reduced from 0.5 to 0.4
Level 10: +90 Gold/Min OR +75 Purification AoE
Level 15: +35% XP Gain OR +90 Damage
Level 20: +6 Mana Regen OR -12% Degen Aura
Level 25: +3s Repel Duration OR +200 Purification Damage/Heal

ORACLE:
False Promise visual effects now show if the hero will die or not.
Level 10: +1s Fortune's End Max Duration OR +25% XP Gain
Level 15: +150 Cast Range OR +90 Gold/Min
Level 20: +75 Movement Speed OR False Promise Invisibility (0.6s Fade Time)
Level 25: -5s Fate's Edict Cooldown OR +2 False Promise Duration

OUTWORLD DEVOURER:
Level 10: +200 Health OR +20 Attack Speed
Level 15: +15% Essence Aura Chance OR +40 Movement Speed
Level 20: +20 Strength OR +2 Sanity's Eclipse Multiplier
Level 25: +60s Arcane Orb Int Steal OR +15% Spell Lifesteal

PHANTOM ASSASSIN:
Level 10: +150 Health OR +15 Damage
Level 15: +20% Cleave OR -4 Armor Corruption
Level 20: 20% Lifesteal OR Double Strike Stifling Dagger
Level 25: +5% Coup de Grace OR +25% Blur Evasion

PHANTOM LANCER:
Phantom Rush can now be toggled to disable it (default state is enabled).
Doppelganger now adds 2 seconds duration to all your illusions.
Level 10: +10% Evasion OR +20 Attack Speed
Level 15: +250 Health OR +125 Spirit Lance Damage
Level 20: +4 Max Juxtapose Illusions OR +500 Phantom Rush Range
Level 25: -5s Doppelganger CD OR 30% Critical Strike (2x)

PHOENIX:
Level 10: +8% Spell Amplification OR +90 Gold/Min
Level 15: +60 Fire Spirits DPS OR +40% XP Gain
Level 20: +1400 Icarus Dive OR +1s Supernova Stun Duration
Level 25: +3 Supernova Hit Count OR +2% Max Health Sun Ray Damage

PUCK:
Dreamcoil no longer deals 100/150/200 damage on cast.
Dreamcoil link break damage increased from 100/150/200 to 300/400/500 (Scepter damage increased from 200/250/300 to 400/550/700)
Level 10: +5 Armor OR +10 Intelligence
Level 15: +50 Damage OR +8% Spell Amplification
Level 20: -5s Waning Rift Cooldown OR +40% Illusory Orb Distance/Speed
Level 25: +420 Gold/Min OR Dream Coil Rapid Fire (Attacks everyone once per 0.6 seconds within attack range)

PUDGE:
Meat Hook can pull Runes back to you. Mana cost is refunded if successful.
Dismember now pulls the target closer to Pudge.
Level 10: +5 Armor OR +35 Rot Damage
Level 15: +13% Spell Lifesteal OR +75 Damage
Level 20: +15% Cooldown ReductionOR +180 Gold/Min
Level 25: +2.0 Flesh Heap Stack Str OR +3s Dismember Duration

PUGNA:
Life Drain range reduced by 100
Decrepify can now target Tombstone.
Level 10: +225 Health OR +25 Movement Speed
Level 15: -1s Netherblast Cooldown OR +1 Nether Ward Health
Level 20: +2s Decrepify Duration OR +25% Life Drain Heal
Level 25: +1.75 Netherward Damage per Mana OR +200 Netherblast Damage

QUEEN OF PAIN:
Level 10: +10 Strength OR +25 Damage
Level 15: +40 Attack Speed OR +12% Cooldown Reduction
Level 20: +650 AoE Shadow Strike OR +30% Spell Lifesteal
Level 25: 20s Spell Block OR Scream of Pain 1.5s Fear

RAZOR:
Base movement speed reduced by 5
Reworked Unstable Current
Passive: 4/8/12/16% Movement Bonus (like before)
Every 5 seconds, a random enemy within 350 AoE will be shocked, taking 100/130/160/190 damage and getting purged (40% slow for 0.5/1/1.5/2 seconds, dispells positive buffs).
Level 10: +15 Agility OR +200 Health
Level 15: +4% Unstable Current Movement Speed OR +7 Static Link Damage Steal
Level 20: +10 Armor OR -0.1 Eye of the Storm Strike Interval
Level 25: +100 Attack Speed OR -3s Unstable Current Interval

RIKI:
Base movement speed reduced by 5
Enemy units in Smoke Screen have no vision.
Backstab damage can now be used in procs like Critical Strike, Cleave, etc.
Backstab damage reduced from 0.5/0.75/1.0/1.25 to 0.4/0.6/0.8/1.0
Level 10: +5 Health Regen OR +8 Agility
Level 15: -4s Smokescreen Cooldown OR 20% 1.5x Crit
Level 20: +900 Blink Strike Cast Range OR +0.2 Backstab Multiplier
Level 25: +400 Tricks of the Trade AoE OR Cloak and Dagger Doesn't Reveal

RUBICK:
Null Field can now be toggled between defensive and offensive forms. Has a 30 second cooldown once toggled. Offensive form reduces enemy magic resistance.
Null Field AoE increased from 900 to 1200
Level 10: +200 Health OR +60 Damage
Level 15: +100 Cast Range OR -35 Fade Bolt Hero Attack
Level 20: +5% Null Field OR +300 Telekinesis Land Distance
Level 25: +75% Spell Amp For Stolen Spells OR -15s Telekinesis Cooldown

SAND KING:
Level 10: +30 Movement Speed OR +200 Health
Level 15: +50 Sand Storm DPS OR -50 Epicenter Attack Slow
Level 20: +10 Armor OR +4 Epicenter Pulses
Level 25: +35 Health Regen OR 50% Sand Storm Slow and Blind

SHADOW DEMON:
Demonic Purge now works on cycloned units.
Soul Catcher no longer splits its effect, it only affects one unit in the area.
Shadow Poison radius increased from 190 to 200
When an enemy dies under Soul Catcher, an illusion of them is created under your control. Lasts until they respawn or it is killed. Deals 30/45/60/75% damage and takes 200% damage.
Level 10: +25% XP Gain OR +10 Strength
Level 15: +25% Shadow Poison Damage OR +40 Movement Speed
Level 20: -6s Soul Catcher Cooldown OR -1.5s Shadow Poison Cooldown
Level 25: +500 Demonic Purge Damage OR +5s Disruption Banish Duration

SHADOW FIEND:
Shadow Raze damage reduced from 100/175/250/325 to 90/160/230/300
Shadow Raze now has a stack counter for each time an enemy gets hit. Causes the enemy to take 60 more Shadow Raze damage per stack. Lasts 8 seconds, gets refreshed on stack gain. (First hit does 0 bonus, next does 60, 120, etc.)
Level 10: +10% Spell Amplification OR +20 Attack Speed
Level 15: Presence Aura Affects Building OR +40 Movement Speed
Level 20: +150 Shadow Raze Damage OR +20% Evasion
Level 25: 40% Cooldown Reduction OR +3 Damage Per Soul

SHADOW SHAMAN:
Level 10: +200 Health OR +20% XP Gain
Level 15: -4s Hex Cooldown OR +125 Cast Range
Level 20: +3s Shackles Duration OR +1 Serpent Wards Attacks HP
Level 25: +400 Ether Shock Damage OR +60 Wards Attack Damage

SILENCER:
Glaives of Wisdom damage from 35/50/65/80% to 15/30/45/60%
Level 10: +5 Armor OR +25 Attack Speed
Level 15: +90 Gold/Min OR +2 Intelligence Steal
Level 20: +125 Attack Range OR +30 Curse Damage
Level 25: +20% Glaives of Wisdom OR +2s Global Silence

SKYWRATH MAGE:
Level 10: +25 Movement Speed OR +8 Intelligence
Level 15: -6s Ancient Seal Cooldown OR +1 Arcane Bolt
Level 20: Global Concussive Shot OR +15% Ancient Seal Magic Resistance Reduction
Level 25: +600 Mystic Flare damage OR +300 Gold/Min

SLARDAR:
Guardian Sprint moves at 700 Speed along the river at ability-level 4
Level 10: +20 Damage OR +5 Health Regen
Level 15: +300 Health OR +100 Bash Damage
Level 20: +50 Attack Speed OR Night Vision +1000
Level 25: +15% Bash Chance OR Corrosive Haze Undispellable

SLARK:
Fixed a bug with Pounce where you could sometimes force yourself out if you were not moving on pounce impact.
Level 10: +8 Strength OR +10 Agility
Level 15: +30 Attack Speed OR +20% Lifesteal
Level 20: +150 Dark Pact Damage OR +3s Pounce Leash
Level 25: +1s Shadow Dance Duration OR +120s Essence Shift duration

SNIPER:
Level 10: +12% Cooldown Reduction OR +20 Damage
Level 15: +40 Attack Speed OR +20 Shrapnel DPS
Level 20: +35 Knockback Distance Headshot OR -1.5s Assassinate
Level 25: +6 Shrapnel Charges OR +125 Attack Range

SPECTRE:
Desolate now applies a debuff that reduces the unit's vision by 40/50/60/70% for 5 seconds.
Level 10: +5 Health Regen OR +15 Desolate Damage
Level 15: -8s Spectral Dagger Cooldown OR +8 All Stats
Level 20: +500 Health OR +20% Spectral Dagger Slow/Bonus
Level 25: +20% Haunt Illusion Damage OR +8% Dispersion

SPIRIT BREAKER:
Charge of Darkness no longer goes into cooldown when you die.
Spirit Breaker base HP regen reduced by 1
Greater Bash damage rescaled from 22/30/38/46 to 12/24/36/48%
Level 10: +400 Night Vision OR +5 Armor
Level 15: +10 Health Regen OR +30 Damage
Level 20: +400 Charge Speed OR +30% Greater Bash Damage
Level 25: +800 Health OR +25% Greater Bash Chance

STORM SPIRIT:
Level 10: +20 Damage OR +2 Mana Regen
Level 15: +80 Static Remnant Damage OR +300 Health
Level 20: +0.5s Electric Vortex OR +40 Attack Speed
Level 25: Overload Pierces Immunity OR Auto Remnant per 500 Ball Lightning

SVEN:
Level 10: +2 Mana Regen OR +8 Strength
Level 15: +30 Movement Speed OR +30 Damage
Level 20: +25% Lifesteal OR Storm Hammer Dispels Enemies
Level 25: +40 STR God's Strength OR -8s Storm Hammer Cooldown

TECHIES:
Proximity Mines bounty reduced from 50 to 25
Proximity Mines damage increased from 150/350/550/750 to 200/400/600/800
Level 10: +30% XP Gain OR -4s Proximity Mines Cooldown
Level 15: +300 Blast Off Damage OR +4 Mana Regen
Level 20: +75 Movement Speed OR +150 Gold/Min
Level 25: +251 Damage OR +25 Mines Movement Speed

TEMPLAR ASSASSIN:
Psionic Traps now deal 100/125/150 damage when fully charged (dealt over the duration of the debuff rather than instantly).
Level 10: +200 Health OR +25 Attack Speed
Level 15: +7 Armor OR +200 Psionic Trap Damage
Level 20: Refraction Dispels OR -4 Meld Armor Reduction
Level 25: +4 Refraction Instances OR Psi Blades Spill Paralyzes (slows affected targets MS by 100% for 1 second)

TERRORBLADE:
Level 10: +20 Movement Speed OR +10% Evasion
Level 15: +300 Health OR +25 Attack Speed
Level 20: +10 All Stats OR -8s Reflection Cooldown
Level 25: -35s Sunder Cooldown OR +300 Metamorphosis Attack Range

TIDEHUNTER:
Ravage AoE increased from 1025 to 1250
Ravage speed reduced from 775 to 725
Level 10: +25 Movement Speed OR +80 Gush Damage
Level 15: +40% XP Gain OR +25% Anchor Smash Damage Reduction
Level 20: +24 Kraken Shell OR -4 Gush Armor
Level 25: +25% Cooldown Reduction OR +250 Damage

TIMBERSAW:
Level 10: +6% Spell Amplification OR +25% XP Gain
Level 15: +100 Damage OR +5 Reactive Armor Stacks
Level 20: +15 Strength OR +10% Cooldown Reduction
Level 25: +8% Whirling Death Attribute Reduction OR +1400 Timber Chain Range

TINKER:
Rearm now affects items in the backpack.
Heat Seeking Missiles travel speed reduced from 900 to 700
Heat Seeking Missiles mana cost reduced from 120/140/160/180 to 80/100/120/140
Level 10: +6% Spell Amplification OR +75 Cast Range
Level 15: +40 Movement Speed OR +10% Spell Lifesteal
Level 20: +100 Attack Damage OR +8 March of the Machines Damage
Level 25: +100 Laser Damage OR +0.3s Heat-Seeking Missile Ministun

TINY:HERO REWORKED
Base HP regen increased by 1
Attack point reduced from 0.49 to 0.4
Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300
Tiny Agility from 9 + 0.9 to 0 + 0
Tiny base armor increased from -1 to 0
Removed Scepter
Removed Craggy Exterior
Added a new ability: Tree Grab. Targets a tree to use in attacks for 2/3/4/5 hits. Extends attack range to 350 range. Each hit deals 25% more base damage to units and 75% more base damage to buildings. Splashes 70% damage along the attack path. Affects buildings. Cooldown starts after bonus attacks are used. Cooldown: 40/32/24/16. Mana cost: 20/30/40/50
Reworked Grow: Grants you 20/30/40% Status Resistance, increases base damage by 40/80/120, movement by 40/50/60, and reduces attack speed by 30.
Tree Grab gives you a secondary ability when you grab a tree. Lets you throw your tree (resulting in your charges being empty) at a targeted unit, proccing your attack on it and splashing 70% damage onto a 250 area. Cast Range: 1000
Level 10: +15% Magic Resistance OR +25 Damage
Level 15: +75 Avalanche Damage OR +350 Health
Level 20: -10s Tree Grab CD OR Toss Requires No Target
Level 25: -12s Avalanche Cooldown OR 3 Toss Charges

TREANT PROTECTOR:
Level 10: +35% XP Gain OR +10% Cooldown Reduction
Level 15: +90 Damage OR 3s Tree Respawn Time (Means trees always respawn in 3 seconds)
Level 20: +2s Nature's Guise Root OR +40 Leech Seed Damage/Heal
Level 25: +6 Living Armor Block Instances OR +350 Eyes and Overgrowth AoE

TROLL WARLORD:
Whirling Axes ability icons are always visible on the UI, but disabled when unavailable due to melee/range form.
Whirling Axes (ranged) cooldown reduced from 19/16/13/10 to 9
Whirling Axes (ranged) slow reduced from 3/3.75/4.5/5.25 to 2.5/3/3.5/4
Whirling Axes (ranged) slow amount increased from 30% to 40%
Whirling Axes (melee) cooldown reduced from 12 to 9
Whirling Axes (melee) blind duration rescaled from 4/5/6/7 to 5
Level 10: +10 Agility OR +200 Health
Level 15: +3 Max Fervor Stacks OR +50 Whirling Axes Damage
Level 20: +20% Evasion OR +50 Damage
Level 25: -6s Whirling Axes Cooldown OR Battle Trance Dispels (affects allies as well)

TUSK:
Level 10: +40% XP Gain OR +90 Gold/Min
Level 15: +350 Health OR +150 Snowball Damage
Level 20: +300 Snowball Speed OR +100% Walrus Punch Crit
Level 25: 12% Chance Walrus Punch OR -6s Ice Shards Cooldown

UNDERLORD:
Level 10: +18 Firestorm Damage OR +30 Movement Speed
Level 15: +100 Cast Range OR +15 Atrophy Attack Bonus Damage
Level 20: +70 Attack Speed OR +30 Health Regen
Level 25: +0.8s Pit of Malice Root OR 25% Firestorm Building Damage

UNDYING:
Tombstone duration rescaled from 15/20/25/30 to 30
Tombstone AoE rescaled from 600/800/1000/1200 to 1200
Tombstone spawn rate rescaled from 3 to 4.5/4/3.5/3
Tombstone cooldown rescaled from 70 to 85/80/75/70
Reduced Tombstone zombie collision size
Decay mana cost rescaled from 70/90/110/130 to 70/85/100/115
Decay damage from 20/60/100/140 to 20/50/80/110
Level 10: +100 Cast Range OR +8 Health Regen
Level 15: Tombstone On Death OR +20 Decay Duration
Level 20: +30 Tombstone Zombie Damage OR +3 Tombstone Attacks
Level 25: Gains Reincarnation 200 CD OR -2s Decay Cooldown

URSA:
Level 10: +1.75 Mana Regen OR +8 Strength
Level 15: +16 Agility OR -1s Earthshock Cooldown
Level 20: +1 Enrage Duration OR +25s Fury Swipes
Level 25: +14 Fury Swipes Damage OR +600 AoE Earthshock

VENGEFUL SPIRIT:
Wave of Terror vision AoE reduced from 500 to 300 (same as impact radius)
Wave of Terror cooldown reduced from 22/20/18/16 to 10
Wave of Terror debuff duration reduced from 15 to 8
Scepter Illusion damage increased from 50% to 100%
Vengeance Aura AoE increased from 900 to 1200
Vengeance Aura no longer applied to enemies when you die
Whenever an allied hero dies under your damage aura, an illusion of that hero will be created, attacking the enemy that killed him for 7 seconds. Illusions deal 100% Damage. Illusions are ghosts/not targetable and are visible/known to the enemy.
Level 10: +15% Magic Resistance OR -1 Wave of Terror Armor
Level 15: +15 Agility OR -6s Wave of Terror Cooldown
Level 20: -4s Magic Missile Cooldown OR +15% Vengeance Aura Damage
Level 25: +400 Magic Missile Damage OR Magic Missile Pierces Spell Immunity

VENOMANCER:
Base movement speed reduced by 5
Base damage reduced by 3
Venomous Gale can now be dispelled.
Level 10: -8 Venomous Gale CD OR +90 Gold/Min
Level 15: +150 Cast Range OR +6% Poison Sting Slow
Level 20: +6s Poison Nova Duration OR Gale Hero Impact Summons 2 Wards
Level 25: +600 Poison Nova AoE OR 3x Plague Ward HP/Damage

VIPER:HERO REWORKED
Base movement speed reduced by 5
Base armor reduced by 1
Corrosive Skin no longer slows movement speed.
Corrosive Skin damage increased from 10/15/20/25 to 8/16/24/32
Corrosive Skin Attack Slow rescaled from 10/15/20/25 to 8/16/24/32
Reworked Poison Attack. Slows the target and deals damage based on how much health the target is missing.
MS/AS Slow: 25/30/35/40%
DPS: 0.25/0.5/0.75/1.0x * Missing Health percentage (so at max level 50% missing health would be 50 DPS, 90% missing health would be 90 DPS)
Duration: 3
CD: 6/4/2/0
Mana cost: 40/35/30/25
Reworked Nethertoxin. Releases poison onto the targeted area. Deals damage over time, reduces magic resistance and applies Break (disabling passive abilities) to those standing in that area.
AoE: 300
DPS: 20/30/40/50
Magic Resistance: -10/15/20/25% + Applies Break
Duration: 8
Cooldown: 5
Mana cost: 75
Cast Range: 900 (2000 projectile speed)
Note: This affects the area targeted on the ground, does not leave a debuff on enemies upon cast. Only active as long as they are in the area.
Level 10: +20 Attack Speed OR +8% Spell Lifesteal
Level 15: +100 Attack Range OR +6 Corrosive Skin
Level 20: Poison Attack Affects Buildings OR +100 Viper Strike DPS
Level 25: +120 Damage OR Nethertoxin Silences

VISAGE:
Familiar's attack is now a constant 25/40/55 rather than damage charges.
Casting Grave Chill now gives the buff to Familiars within 900 AoE at cast time.
Level 10: +125 Cast Range OR +30 Damage
Level 15: +40% XP Gain OR Soul Assumption Double Strike
Level 20: +15 Soul Assumption Damage Per Charge OR +80 Familiars Movement Speed
Level 25: -2s Gravekeeper's Cloak OR +1 Familiar

WARLOCK:
Level 10: +5% Fatal Bonds Damage OR +125 Cast Range
Level 15: -7s Shadow Word Cooldown OR +40% XP Gain
Level 20: Summon a Golem on Death OR 250 Shadow Word AoE
Level 25: +20 Chaotic Offering Golems Armor OR Spell Immunity for Golems

WEAVER:
Level 10: +20 Mana Break OR +25% XP Gain
Level 15: 12 Strength OR +75 Shukuchi Damage
Level 20: -0.5 Swarm Armor Reduction OR +2 Swarm Attacks to Kill
Level 25: +200 Shukuchi Movement Speed OR +1 Geminate Attack

WINDRANGER:
Focus Fire now allows Windranger to move while attacking the Focus Fire target.
Focus Fire attack speed bonus reduced from 500 to 350
Focus Fire cooldown increased from 60 to 70
Shackleshot now shows an indicator for the missed area if it fails to latch onto a target.
Level 10: +30% Windrun Slow OR +1.75 Mana/sec
Level 15: +90 Powershot Damage OR +75 Attack Range
Level 20: 25% Cooldown OR Windrun Grants Invis
Level 25: +20% Ministun Focus Fire OR +1 Shackleshot Target

WINTER WYVERN:
Level 10: 90 Gold/Min OR +50 Damage
Level 15: +350 Health OR +600 Night Vision
Level 20: +15% Arctic Burn Slow OR -5s Cold Embrace Cooldown
Level 25: +1.5s Winter's Curse Duration OR Splinter Blast 2s Stun

WITCH DOCTOR:
Death Ward now attacks the enemy hero nearest to the ward on creation
Level 10: +5 Armor OR +75 Damage
Level 15: +2 Cask Bounces OR +120 Gold/Min
Level 20: +1 Maledict Tick OR +125 Death Ward Attack Range
Level 25: +1.5% Max Health Voodoo Restoration OR +75 Death Ward Damage

WRAITH KING:HERO REWORKED

Strength gain reduced from 3.2 to 2.8
Reworked Mortal Strike:
Mortal Strike hero chance rescaled from 15% to 9/11/13/15% (same as creep chance)
Mortal Strike hero crit rescaled from 150/200/250/300 to 300%
Reworked Mortal Strike vs creeps. Grants a 9/11/13/15% chance to kill a non-player non-ancient unit in one hit and gain a charge counter.
Can cast mortal strike to summon skeletons equal to the number of charges you have (max of 4/5/6/7 charges). Skeletons are not bound to you and will auto attack targets they find.
Activation requires 75 mana and has a 50 second cooldown. Skeletons have 35-40 Damage, 1.2 attack rate, 350 MS, 350 Health. Grant 15 Gold/XP Bounty.
Skeletons are summoned once per 0.25 seconds (first is immediate).
Note: If you have Vampiric, you lifesteal as if your attack dealt enough damage to kill the creep.
Casting Hellfire Blast on a target will order all skeletons to attack that target.
Level 10: +40 Wraithfire Blast DPS OR +20 Attack Speed
Level 15: +5 Max Skeletons OR +15 Strength
Level 20: No Reincarnation Mana cost OR +30 Skeletons Attack Damage
Level 25: +25% Vampiric Aura Lifesteal OR Reincarnation Casts Wraithfire Blasts

ZEUS:
Level 10: +6 Armor OR +25% XP Gain
Level 15: +40 Movement Speed OR +1% Static Field
Level 20: +15% Cooldown OR +0.5 Lightning Bolt Stun
Level 25: +200 Cast Range OR +170 Arc Lightning Damage


COURIER
Biaya kurir meningkat dari 100 menjadi 200
Kecepatan gerak ground Courier meningkat dari 350 menjadi 380
Kecepatan Courier terbang meningkat dari 430 menjadi 450
Upgrade Flying Courier tidak bisa lagi dibeli. Kurir sekarang upgrade secara otomatis pada 3 menit.
Flying Courier sekarang memiliki Courier Shield bukan kemampuan Haste (200 CD, Duration: 2).
Kurir tidak bisa lagi isi ulang Botol.
Kurir tidak bisa lagi dibeli lebih dari satu kali.


SHOP 
Beberapa Item Telah di hapus dari side shop: Quarterstaff, Orb of Venom, Blades of Attack, Sage's Mask, Stout Shield, Ring of Regeneration, Ring of health, Bottle (1 charge)
Penambahan Item Dari  side shop: Ring of Protection
Penambahan Item Dari Secret Shop: Voidstone, Ring of Health, Bottle (full charge)


Kira-kira itu lah yang akan di rilis oleh Valve pada Update Terbaru Dota 2 Patch 7.07, Dueling fates Release Dota 2.

Sumber:https://www.dota2.com/duelingfates

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